Show simple item record

dc.contributor.authorIsenberg, Tobiasen_US
dc.contributor.authorEverts, Maarten H.en_US
dc.contributor.authorGrubert, Jensen_US
dc.contributor.authorCarpendale, Sheelaghen_US
dc.contributor.editorA. Vilanova, A. Telea, G. Scheuermann, and T. Moelleren_US
dc.date.accessioned2014-02-21T18:45:14Z
dc.date.available2014-02-21T18:45:14Z
dc.date.issued2008en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2008.01233.xen_US
dc.description.abstractIn this paper we present several techniques to interactively explore representations of 2D vector fields. Through a set of simple hand postures used on large, touch-sensitive displays, our approach allows individuals to customdesign glyphs (arrows, lines, etc.) that best reveal patterns of the underlying dataset. Interactive exploration of vector fields is facilitated through freedom of glyph placement, glyph density control, and animation. The custom glyphs can be applied individually to probe specific areas of the data but can also be applied in groups to explore larger regions of a vector field. Re-positionable sources from which glyphs - animated according to the local vector field - continue to emerge are used to examine the vector field dynamically. The combination of these techniques results in an engaging visualization with which the user can rapidly explore and analyze varying types of 2D vector fields, using a virtually infinite number of custom-designed glyphs.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleInteractive Exploratory Visualization of 2D Vector Fieldsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume27en_US
dc.description.number3en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record