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dc.contributor.authorKovács, Áron Samuelen_US
dc.contributor.authorHermosilla, Pedroen_US
dc.contributor.authorRaidou, Renata Georgiaen_US
dc.contributor.editorBermano, Amit H.en_US
dc.contributor.editorKalogerakis, Evangelosen_US
dc.date.accessioned2024-04-16T14:42:30Z
dc.date.available2024-04-16T14:42:30Z
dc.date.issued2024
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.15016
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf15016
dc.description.abstractMesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks-either by disregarding the shape manifold during texture generation or by requiring a large number of different views to mitigate occlusion-related inconsistencies. In this paper, we present a novel surface-aware approach for mesh texture synthesis that overcomes these drawbacks by leveraging the pre-trained weights of 2D Convolutional Neural Networks (CNNs) with the same architecture, but with convolutions designed for 3D meshes. Our proposed network keeps track of the oriented patches surrounding each texel, enabling seamless texture synthesis and retaining local similarity to classical 2D convolutions with square kernels. Our approach allows us to synthesize textures that account for the geometric content of mesh surfaces, eliminating discontinuities and achieving comparable quality to 2D image synthesis algorithms. We compare our approach with state-of-the-art methods where, through qualitative and quantitative evaluations, we demonstrate that our approach is more effective for a variety of meshes and styles, while also producing visually appealing and consistent textures on meshes.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies -> Neural networks; Texturing
dc.subjectComputing methodologies
dc.subjectNeural networks
dc.subjectTexturing
dc.titleSurface-aware Mesh Texture Synthesis with Pre-trained 2D CNNsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersNeural Texture and Image Synthesis
dc.description.volume43
dc.description.number2
dc.identifier.doi10.1111/cgf.15016
dc.identifier.pages13 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License