3D Keypoint Estimation Using Implicit Representation Learning
Date
2023Metadata
Show full item recordAbstract
In this paper, we tackle the challenging problem of 3D keypoint estimation of general objects using a novel implicit representation. Previous works have demonstrated promising results for keypoint prediction through direct coordinate regression or heatmap-based inference. However, these methods are commonly studied for specific subjects, such as human bodies and faces, which possess fixed keypoint structures. They also suffer in several practical scenarios where explicit or complete geometry is not given, including images and partial point clouds. Inspired by the recent success of advanced implicit representation in reconstruction tasks, we explore the idea of using an implicit field to represent keypoints. Specifically, our key idea is employing spheres to represent 3D keypoints, thereby enabling the learnability of the corresponding signed distance field. Explicit keypoints can be extracted subsequently by our algorithm based on the Hough transform. Quantitative and qualitative evaluations also show the superiority of our representation in terms of prediction accuracy.
BibTeX
@article {10.1111:cgf.14917,
journal = {Computer Graphics Forum},
title = {{3D Keypoint Estimation Using Implicit Representation Learning}},
author = {Zhu, Xiangyu and Du, Dong and Huang, Haibin and Ma, Chongyang and Han, Xiaoguang},
year = {2023},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14917}
}
journal = {Computer Graphics Forum},
title = {{3D Keypoint Estimation Using Implicit Representation Learning}},
author = {Zhu, Xiangyu and Du, Dong and Huang, Haibin and Ma, Chongyang and Han, Xiaoguang},
year = {2023},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14917}
}