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dc.contributor.authorWang, Ziyuen_US
dc.contributor.authorDeng, Yuen_US
dc.contributor.authorYang, Jiaolongen_US
dc.contributor.authorYu, Jingyien_US
dc.contributor.authorTong, Xinen_US
dc.contributor.editorUmetani, Nobuyukien_US
dc.contributor.editorWojtan, Chrisen_US
dc.contributor.editorVouga, Etienneen_US
dc.date.accessioned2022-10-04T06:41:30Z
dc.date.available2022-10-04T06:41:30Z
dc.date.issued2022
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14689
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14689
dc.description.abstract3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods still lack the capability to separately control the shape and appearance of the objects in the generated radiance fields. In this paper, we propose a generative model for synthesizing radiance fields of topology-varying objects with disentangled shape and appearance variations. Our method generates deformable radiance fields, which builds the dense correspondence between the density fields of the objects and encodes their appearances in a shared template field. Our disentanglement is achieved in an unsupervised manner without introducing extra labels to previous 3D-aware GAN training. We also develop an effective image inversion scheme for reconstructing the radiance field of an object in a real monocular image and manipulating its shape and appearance. Experiments show that our method can successfully learn the generative model from unstructured monocular images and well disentangle the shape and appearance for objects (e.g., chairs) with large topological variance. The model trained on synthetic data can faithfully reconstruct the real object in a given single image and achieve high-quality texture and shape editing results.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Rendering; Shape modeling; Image manipulation
dc.subjectComputing methodologies → Rendering
dc.subjectShape modeling
dc.subjectImage manipulation
dc.titleGenerative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objectsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersImage Synthesis
dc.description.volume41
dc.description.number7
dc.identifier.doi10.1111/cgf.14689
dc.identifier.pages431-442
dc.identifier.pages12 pages


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  • 41-Issue 7
    Pacific Graphics 2022 - Symposium Proceedings

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