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dc.contributor.authorCabrero-Daniel, Beatrizen_US
dc.contributor.authorMarques, Ricardoen_US
dc.contributor.authorHoyet, Ludovicen_US
dc.contributor.authorPettré, Julienen_US
dc.contributor.authorBlat, Josepen_US
dc.contributor.editorChaine, Raphaëlleen_US
dc.contributor.editorKim, Min H.en_US
dc.date.accessioned2022-04-22T06:27:51Z
dc.date.available2022-04-22T06:27:51Z
dc.date.issued2022
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14469
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14469
dc.description.abstractSimulating crowds requires controlling a very large number of trajectories of characters and is usually performed using crowd steering algorithms. The question of choosing the right algorithm with the right parameter values is of crucial importance given the large impact on the quality of results. In this paper, we study the performance of a number of steering policies (i.e., simulation algorithm and its parameters) in a variety of contexts, resorting to an existing quality function able to automatically evaluate simulation results. This analysis allows us to map contexts to the performance of steering policies. Based on this mapping, we demonstrate that distributing the best performing policies among characters improves the resulting simulations. Furthermore, we also propose a solution to dynamically adjust the policies, for each agent independently and while the simulation is running, based on the local context each agent is currently in. We demonstrate significant improvements of simulation results compared to previous work that would optimize parameters once for the whole simulation, or pick an optimized, but unique and static, policy for a given global simulation context.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies --> Simulation evaluation; Motion path planning; Agent / discrete models; Multi-agent systems
dc.subjectComputing methodologies
dc.subjectSimulation evaluation
dc.subjectMotion path planning
dc.subjectAgent / discrete models
dc.subjectMulti
dc.subjectagent systems
dc.titleDynamic Combination of Crowd Steering Policies Based on Contexten_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersHuman Animation and Topology
dc.description.volume41
dc.description.number2
dc.identifier.doi10.1111/cgf.14469
dc.identifier.pages209-219
dc.identifier.pages11 pages


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