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dc.contributor.authorHan, Fangzhouen_US
dc.contributor.authorWang, Canen_US
dc.contributor.authorDu, Haoen_US
dc.contributor.authorLiao, Jingen_US
dc.contributor.editorBousseau, Adrien and McGuire, Morganen_US
dc.date.accessioned2021-07-12T12:09:22Z
dc.date.available2021-07-12T12:09:22Z
dc.date.issued2021
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14350
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14350
dc.description.abstractDespite recent breakthroughs in deep learning methods for image lighting enhancement, they are inferior when applied to portraits because 3D facial information is ignored in their models. To address this, we present a novel deep learning framework for portrait lighting enhancement based on 3D facial guidance. Our framework consists of two stages. In the first stage, corrected lighting parameters are predicted by a network from the input bad lighting image, with the assistance of a 3D morphable model and a differentiable renderer. Given the predicted lighting parameter, the differentiable renderer renders a face image with corrected shading and texture, which serves as the 3D guidance for learning image lighting enhancement in the second stage. To better exploit the long-range correlations between the input and the guidance, in the second stage, we design an imageto- image translation network with a novel transformer architecture, which automatically produces a lighting-enhanced result. Experimental results on the FFHQ dataset and in-the-wild images show that the proposed method outperforms state-of-the-art methods in terms of both quantitative metrics and visual quality.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectComputational photography
dc.subjectImage processing
dc.titleDeep Portrait Lighting Enhancement with 3D Guidanceen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersFaces and Body
dc.description.volume40
dc.description.number4
dc.identifier.doi10.1111/cgf.14350
dc.identifier.pages177-188


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  • 40-Issue 4
    Rendering 2021 - Symposium Proceedings

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