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dc.contributor.authorFilip, J.en_US
dc.contributor.authorVávra, R.en_US
dc.contributor.authorMaile, F. J.en_US
dc.contributor.authorKolafová, M.en_US
dc.contributor.editorBenes, Bedrich and Hauser, Helwigen_US
dc.date.accessioned2021-02-27T19:02:27Z
dc.date.available2021-02-27T19:02:27Z
dc.date.issued2021
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14119
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14119
dc.description.abstractCoatings are used today for products, ranging from automotive production to electronics and everyday use items. Product design is taking on an increasingly important role, where effect pigments come to the fore, offering a coated surface extra optical characteristics. Individual effect pigments have strong anisotropic, azimuthaly‐dependent behaviour, typically suppressed by a coating application process, randomly orienting pigment particles resulting in isotropic appearance. One exception is a pigment that allows control of the azimuthal orientation of flakes using a magnetic field. We investigate visual texture effects due to such an orientation in a framework allowing efficient capturing, modelling and editing of its appearance. We captured spatially‐varying BRDFs of four coatings containing magnetic effect pigments. As per‐pixel non‐linear fitting cannot preserve coating sparkle effects, we suggest a novel method of anisotropy modelling based on images shifting in an angular domain. The model can be utilized for a fast transfer of desired anisotropy to any isotropic effect coating, while preserving important spatially‐varying visual features of the original coating. The anisotropic behaviour was fitted by a parametric model allowing for editing of coating appearance. This framework allows exploration of anisotropic effect coatings and their appearance transfer to standard effect coatings in a virtual environment.en_US
dc.publisher© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltden_US
dc.subjectappearance modelling
dc.subjectmodelling
dc.subjectreflectance and shading models
dc.subjectrendering
dc.subjecttexture synthesis
dc.subjectrendering
dc.titleFramework for Capturing and Editing of Anisotropic Effect Coatingsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersArticles
dc.description.volume40
dc.description.number1
dc.identifier.doi10.1111/cgf.14119
dc.identifier.pages68-80


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