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dc.contributor.authorShimizu, Evanen_US
dc.contributor.authorParis, Sylvainen_US
dc.contributor.authorFisher, Matthewen_US
dc.contributor.authorYumer, Ersinen_US
dc.contributor.authorFatahalian, Kayvonen_US
dc.contributor.editorAlliez, Pierre and Pellacini, Fabioen_US
dc.date.accessioned2019-05-05T17:42:08Z
dc.date.available2019-05-05T17:42:08Z
dc.date.issued2019
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13648
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13648
dc.description.abstractLighting is a critical element of theater. A lighting designer is responsible for drawing the audience's attention to a specific part of the stage, setting time of day, creating a mood, and conveying emotions. Designers often begin the lighting design process by collecting reference visual imagery that captures different aspects of their artistic intent. Then, they experiment with various lighting options to determine which ideas work best on stage. However, modern stages contain tens to hundreds of lights, and setting each light source's parameters individually to realize an idea is both tedious and requires expert skill. In this paper, we describe an exploratory lighting design tool based on feedback from professional designers. The system extracts abstract visual objectives from reference imagery and applies them to target regions of the stage. Our system can rapidly generate plausible design candidates that embody the visual objectives through a Gibbs sampling method, and present them as a design gallery for rapid exploration and iterative refinement. We demonstrate that the resulting system allows lighting designers of all skill levels to quickly create and communicate complex designs, even for scenes containing many color-changing lights.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectGraphics systems and interfaces
dc.subjectApplied computing
dc.subjectPerforming arts
dc.subjectKeywords
dc.subjectlighting design
dc.subjectlighting
dc.subjectstage lighting
dc.subjectexploratory design
dc.subjectvisual objectives
dc.titleExploratory Stage Lighting Design using Visual Objectivesen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersLearning Images
dc.description.volume38
dc.description.number2
dc.identifier.doi10.1111/cgf.13648
dc.identifier.pages417-429


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