dc.contributor.author | Nishida, Gen | en_US |
dc.contributor.author | Bousseau, Adrien | en_US |
dc.contributor.author | Aliaga, Daniel | en_US |
dc.contributor.editor | Alliez, Pierre and Pellacini, Fabio | en_US |
dc.date.accessioned | 2019-05-05T17:40:52Z | |
dc.date.available | 2019-05-05T17:40:52Z | |
dc.date.issued | 2019 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.uri | https://doi.org/10.1111/cgf.13637 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf13637 | |
dc.description.abstract | We introduce an interactive tool for novice users to design mechanical objects made of 2.5D linkages. Users simply draw the shape of the object and a few key poses of its multiple moving parts. Our approach automatically generates a one-degree-offreedom linkage that connects the fixed and moving parts, such that the moving parts traverse all input poses in order without any collision with the fixed and other moving parts. In addition, our approach avoids common linkage defects and favors compact linkages and smooth motion trajectories. Finally, our system automatically generates the 3D geometry of the object and its links, allowing the rapid creation of a physical mockup of the designed object. | en_US |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | Computing methodologies ? Shape modeling | |
dc.title | Multi-Pose Interactive Linkage Design | en_US |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.sectionheaders | Fabrication | |
dc.description.volume | 38 | |
dc.description.number | 2 | |
dc.identifier.doi | 10.1111/cgf.13637 | |
dc.identifier.pages | 277-289 | |