dc.contributor.author | Guillén, Ibón | en_US |
dc.contributor.author | Ureña, Carlos | en_US |
dc.contributor.author | King, Alan | en_US |
dc.contributor.author | Fajardo, Marcos | en_US |
dc.contributor.author | Georgiev, Iliyan | en_US |
dc.contributor.author | López-Moreno, Jorge | en_US |
dc.contributor.author | Jarabo, Adrián | en_US |
dc.contributor.editor | Zwicker, Matthias and Sander, Pedro | en_US |
dc.date.accessioned | 2017-06-19T06:51:47Z | |
dc.date.available | 2017-06-19T06:51:47Z | |
dc.date.issued | 2017 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.uri | http://dx.doi.org/10.1111/cgf.13234 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf13234 | |
dc.description.abstract | We present new methods for uniformly sampling the solid angle subtended by a disk. To achieve this, we devise two novel area-preserving mappings from the unit square [0;1]2 to a spherical ellipse (i.e. the projection of the disk onto the unit sphere). These mappings allow for low-variance stratified sampling of direct illumination from disk-shaped light sources. We discuss how to efficiently incorporate our methods into a production renderer and demonstrate the quality of our maps, showing significantly lower variance than previous work. | en_US |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | Computing methodologies | |
dc.subject | | |
dc.subject | > Rendering | |
dc.subject | Ray tracing | |
dc.subject | Visibility | |
dc.title | Area-Preserving Parameterizations for Spherical Ellipses | en_US |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.sectionheaders | Geometric Techniques | |
dc.description.volume | 36 | |
dc.description.number | 4 | |
dc.identifier.doi | 10.1111/cgf.13234 | |
dc.identifier.pages | 179-187 | |