Show simple item record

dc.contributor.authorHaubenwallner, Karlen_US
dc.contributor.authorSeidel, Hans-Peteren_US
dc.contributor.authorSteinberger, Markusen_US
dc.contributor.editorLoic Barthe and Bedrich Benesen_US
dc.date.accessioned2017-04-22T16:26:27Z
dc.date.available2017-04-22T16:26:27Z
dc.date.issued2017
dc.identifier.issn1467-8659
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.13120
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13120
dc.description.abstractIn this paper, we show that genetic algorithms (GA) can be used to control the output of procedural modeling algorithms. We propose an efficient way to encode the choices that have to be made during a procedural generation as a hierarchical genome representation. In combination with mutation and reproduction operations specifically designed for controlled procedural modeling, our GA can evolve a population of individual models close to any high-level goal. Possible scenarios include a volume that should be filled by a procedurally grown tree or a painted silhouette that should be followed by the skyline of a procedurally generated city. These goals are easy to set up for an artist compared to the tens of thousands of variables that describe the generated model and are chosen by the GA. Previous approaches for controlled procedural modeling either use Reversible Jump Markov Chain Monte Carlo (RJMCMC) or Stochastically-Ordered Sequential Monte Carlo (SOSMC) as workhorse for the optimization. While RJMCMC converges slowly, requiring multiple hours for the optimization of larger models, it produces high quality models. SOSMC shows faster convergence under tight time constraints for many models, but can get stuck due to choices made in the early stages of optimization. Our GA shows faster convergence than SOSMC and generates better models than RJMCMC in the long run.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]
dc.subjectComputational Geometry and Object Modeling
dc.subjectGeometric algorithms
dc.subjectlanguages
dc.subjectand systems
dc.titleShapeGenetics: Using Genetic Algorithms for Procedural Modelingen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersProcedural
dc.description.volume36
dc.description.number2
dc.identifier.doi10.1111/cgf.13120
dc.identifier.pages213-223


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record