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dc.contributor.authorHädrich, Torstenen_US
dc.contributor.authorBenes, Bedrichen_US
dc.contributor.authorDeussen, Oliveren_US
dc.contributor.authorPirk, Sörenen_US
dc.contributor.editorLoic Barthe and Bedrich Benesen_US
dc.date.accessioned2017-04-22T16:25:34Z
dc.date.available2017-04-22T16:25:34Z
dc.date.issued2017
dc.identifier.issn1467-8659
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.13106
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13106
dc.description.abstractWe present a novel system for the interactive modeling of developmental climbing plants with an emphasis on efficient control and plausible physics response. A plant is represented by a set of connected anisotropic particles that respond to the surrounding environment and to their inner state. Each particle stores biological and physical attributes that drive growth and plant adaptation to the environment such as light sensitivity, wind interaction, and physical obstacles. This representation allows for the efficient modeling of external effects that can be induced at any time without prior analysis of the plant structure. In our framework we exploit this representation to provide powerful editing capabilities that allow to edit a plant with respect to its structure and its environment while maintaining a biologically plausible appearance. Moreover, we couple plants with Lagrangian fluid dynamics and model advanced effects, such as the breaking and bending of branches. The user can thus interactively drag and prune branches or seed new plants in dynamically changing environments. Our system runs in real-time and supports up to 20 plant instances with 25k branches in parallel. The effectiveness of our approach is demonstrated through a number of interactive experiments, including modeling and animation of different species of climbing plants on complex support structures.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]
dc.subjectComputational Geometry and Object Modeling
dc.subjectI.3.6 [Computer Graphics]
dc.subjectMethodology and Techniques
dc.subjectInteraction Techniques
dc.subjectI.6.8 [Simulation and Modeling]
dc.subjectTypes of Simulation
dc.subjectVisual
dc.titleInteractive Modeling and Authoring of Climbing Plantsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersProcedural and Interactive Nature
dc.description.volume36
dc.description.number2
dc.identifier.doi10.1111/cgf.13106
dc.identifier.pages049-061


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