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dc.contributor.authorWong, Sai‐Keungen_US
dc.contributor.authorChen, Kai‐Chunen_US
dc.contributor.editorChen, Min and Zhang, Hao (Richard)en_US
dc.date.accessioned2016-12-08T11:25:33Z
dc.date.available2016-12-08T11:25:33Z
dc.date.issued2016
dc.identifier.issn1467-8659
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12736
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf12736
dc.description.abstractClimbing plants with tendrils show search and coiling behaviour. A tendril searches for a host object and then twines around it. Subsequently, the tendril coils to pull the main stem of the climbing plant close to the host object. Furthermore, the stems may also twine around the host object. In this paper, we propose a procedural approach to incrementally constructing virtual climbing plants with tendrils that mimic such behaviour. We developed several simple rules to guide the construction process. Although our approach is not based on a physical or biological concept, it is fast and efficient in generating climbing plants with tendrils, with acceptable quality. We propose techniques that are useful for enhancing the realism of climbing plants in close‐up view.Climbing plants with tendrils show search and coiling behaviour. A tendril searches for a host object and then twines around it. Subsequently, the tendril coils to pull the main stem of the climbing plant close to the host object. Furthermore, the stems may also twine around the host object. In this paper, we propose a procedural approach to incrementally constructing virtual climbing plants with tendrils that mimic such behaviour. We developed several simple rules to guide the construction process.en_US
dc.publisher© 2016 The Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectclimbing plants
dc.subjecttendrils
dc.subjectprocedural approach
dc.subjectmodelling
dc.subjectI.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Modelling
dc.titleA Procedural Approach to Modelling Virtual Climbing Plants With Tendrilsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersArticles
dc.description.volume35
dc.description.number8
dc.identifier.doi10.1111/cgf.12736


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