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dc.contributor.authorKratt, Julianen_US
dc.contributor.authorSpicker, Marcen_US
dc.contributor.authorGuayaquil, Alejandroen_US
dc.contributor.authorFiser, Mareken_US
dc.contributor.authorPirk, Sörenen_US
dc.contributor.authorDeussen, Oliveren_US
dc.contributor.authorHart, John C.en_US
dc.contributor.authorBenes, Bedrichen_US
dc.contributor.editorOlga Sorkine-Hornung and Michael Wimmeren_US
dc.date.accessioned2015-04-16T07:44:57Z
dc.date.available2015-04-16T07:44:57Z
dc.date.issued2015en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12566en_US
dc.description.abstractWe present a botanical simulation of secondary (cambial) tree growth coupled to a physical cracking simulation of its bark. Whereas level set growth would use a fixed resolution voxel grid, our system extends the deformable simplicial complex (DSC), supporting new biological growth functions robustly on any surface polygonal mesh with adaptive subdivision, collision detection and topological control.We extend the DSC with temporally coherent texturing, and surface cracking with a user-controllable biological model coupled to the stresses introduced by the cambial growth model.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectI.3.6 [Computer Graphics]en_US
dc.subjectMethodology and Techniquesen_US
dc.subjectInteraction Techniquesen_US
dc.subjectI.6.8 [Simulation and Modeling]en_US
dc.subjectTypes of Simulationen_US
dc.subjectVisualen_US
dc.titleWoodification: User-Controlled Cambial Growth Modelingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.sectionheadersColors and Texturesen_US
dc.description.volume34en_US
dc.description.number2en_US
dc.identifier.doi10.1111/cgf.12566en_US
dc.identifier.pages361-372en_US


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