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Japanese Kanji Font Style Transfer based on GAN with Unpaired Training
(The Eurographics Association, 2018)To design a whole package of Japanese font is labor consuming, since it usually contains about 30k kanji characters. To support an efficient design process, this poster attempts to adopt a style transfer algorithm for font ... -
JAPE: A Prototyping System for Collaborative Virtual Environments
(Blackwell Publishers Ltd and the Eurographics Association, 2001)We present JAPE, a flexible prototyping system to support the design of a new advanced collaborative virtual environment. We describe the utilization of different hard- and software components to quickly build a flexible, ... -
JAVANESE CHARACTERS IMAGE SEGMENTATION FROM DOCUMENT IMAGE OF HAMONG TANI
(The Eurographics Association, 2013)Script image segmentation of a document image is the most decisive step to the success of the process of transliteration of the script image into another script, such as automatically transliterating a printed Javanese ... -
JavaSketchIt2 – Using Relational Adjacency Grammars for Visual Syntax Parsing
(The Eurographics Association, 2021)This paper presents a project which expands on JavaSketchit [8], which parsed sketches of user interfaces, iden- tifying gestures by using CALI [6], and then used topological relations and relational constraints [4] to ... -
Jerusalem's Holy Mount. On Palimpsestic Places in Situated and Sensory Media
(The Eurographics Association, 2013)The aim of this simulation is to provide visitors to one of the world's most contested places with a rich experience of the ties that bind the Abrahamic religions together by means of mobile augmented reality. What would ... -
Jogo do Galo, Agente de Apoio à Utilização de Jogos por Deficientes Profundos
(The Eurographics Association, 2022)O projecto apresentado nesta comunicação teve por objectivo realizar e testar um agente autónomo para apoio à utilização de jogos por deficientes profundos. O agente desenvolvido tem como primeiro objectivo a parcial ... -
Jogos de Guerra e Paz
(The Eurographics Association, 2022)A simulação de ambientes virtuais realistas de grande complexidade e interactividade é um problema complexo a vários níveis. Na parte de visualização as dificuldades prendem-se com as limitações do hardware para apresentar ... -
The John Lansdown Award
(Blackwell Publishers Ltd and the Eurographics Association., 2001) -
The John Lansdown Award 2006
(The Eurographics Association and Blackwell Publishing Ltd, 2006) -
The John Lansdown Award 2007
(The Eurographics Association and Blackwell Publishing Ltd, 2007) -
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(Blackwell Publishers, Inc and the Eurographics Association, 2003)